Taracian (3.5e Template)
Taracian
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3e Summary::The Tarak, or Taracian, being from Taracia, a planet of change, destroyed in a massive explosion, the Tarak moved to other worlds, they having an ambigious form. The Tarak each have their own unique shape.
The Tarak have almost no true form, although each have their own special true form. The Tarak able to graft themselves to any weapon they are proficient
Creating a Taracian
The Taracian template can be aquired onto most any race, by the occurance that Taracia exploded, causing the mutations to start. However, Taraks can also, be created at birth.
Variable Size, Aberrition
Size will change to variable, BAB does not change, they do get +4 to their Reflex saves, and skill points do not need to be recalculated.
Hit Dice
the Tarak get two Hit Dice of d8s
Speed
Because of the Taraks shape they can spontaneously increase and decrease their speed at will
Armor Class
Taraks recieve a +2 AC against peircing damage
Attack
Taraks can, any number of times, as a Move Action, gain a Natural Weapon equivalent to a longsword.
Full Attack
Taraks are very efficient with weapons and can use two weapons without the feat, if they do have they can instead use 4 weapons at once.
Special Attacks
Some Tarak do gain special powers, but all can, 5 times per day, use disguise self as a Swift Action.
Special Qualities
Taraks get no special qualities
Abilities
Taraks get +2 to Dexterity, and Charisma, however get -2 to Intelligence and Wisdom
Skills
Taraks get +4 to Bluff, Climb, Diplomacy, Disguise, Gather Information, Hide, Intimidate, & Jump
Feats
Taraks gain Endurance, Negotiator, and Still Spell as feats
Environment
The Taraks live almost anywhere, and their natural forms will modify themselves to their place of living
Organization
Taraks agree with most any race, except for Dragons for some reason
Challenge Rating
The CR for Tarak gets 2 higher
Treasure
Taraks will contain many things, including weapons, body parts from fallen enemies, and occasionally rare artifacts from a warrior
Alignment
The Tarak don't believe in good, evil, law or chaos, so they tend to be True Nuetral
Advancement
The Tarak gain no other advancements
Level Adjustment
Taraks get a +2 Level Adjustment
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