Tactical Retreat (3.5e Spell)

The targets of this spell are no longer reduced in speed while encumbered or wearing medium or heavy armor, and gain a +4 Dodge Bonus to armor class against Attacks of Opportunity, for the duration of the spell.]] The spell fails if the target takes any actions that would negate taking a double move action.

Author: RiotGearEpsilon

Tactical Retreat
Transmutation
Level: Pal 1, Sor/Wiz 1, War 1
Components: V, S
Casting time: Swift Action
Range: Close (25 ft. + 5 ft./2 levels)
Target: Up to one creature per level, and no two creatures may be more than 25 ft. + 5 ft./2 levels apart.
Duration: 1 round/level
Saving Throw: Will negates (Harmless)
Spell Resistance: Yes (Harmless)



Back to Main Page 3.5e Homebrew Complex Special Ability Components Spells Paladin
Back to Main Page 3.5e Homebrew Complex Special Ability Components Spells Sorcerer/Wizard

This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.