Sword Legion (5e Creature)

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Sword Legion

Medium aberration, neutral


Armor Class 16 (natural armor)
Hit Points 70 (8d8 + 34)
Speed 0 ft., fly 40 ft.


STR DEX CON INT WIS CHA
14 (+2) 14 (+2) 14 (+2) 12 (+1) 12 (+1) 10 (+0)

Saving Throws Str +4, Dex +4, Con +4, Wis +3
Skills Acrobatics +4, Investigation +3
Damage Vulnerabilities psychic
Damage Resistances fire, cold; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities poison
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, poisoned
Senses darkvision 120 ft., passive Perception 12
Languages understands the languages of its master but can't speak


Limited Telepathy. The legion can magically communicate simple ideas, emotions, and images telepathically with its master.

Magic Weapons. The legion's attacks are magical.

ACTIONS

Multiattack. The legion makes two attacks with its Arm Blades.

Arm Blades. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) slashing damage.

Round Sword. Until dismissed, the legion is surrounded by a torrent of spinning astral blades. A creature that touches the legion or hits it with a melee attack while within 5 feet of it takes 5 (1d6 + 2) slashing damage. The first time a creature enters the legion's space on its turn or starts its turn in that space, that creature takes 5 (1d6 + 2) slashing damage.

Hit Rush (Recharge 5-6). The legion is briefly unchained and makes 5 attacks against any creature within 60ft of the Legionis. Immediately after finishing these attacks, the Legion is pulled back and rechained.


See Legionis (5e Class)


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