Swine-Thing (5e Creature)
Swine-Thing
Medium humanoid, chaotic evil Armor Class 13 (natural armour)
Senses darkvision 60 ft., passive Perception 10
Keen Smell. The swine-thing has advantage on Wisdom (Perception) checks that rely on smell. ACTIONSMultiattack. The swine-thing makes two attacks: one with its bite and one with its slam. Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage. Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
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The swine-things are hideous beings that resemble anthropomorphic pigs. Swine-things stand as tall as a human and have white skin. Their face has a long snout and small black eyes that glister with an intelligence that betrays the swine-things' primitive appearance. The origin of the swine-things is unknown, but when they appear, the always seem to crawl from caves or chasms. From "The House on the Borderland", William Hope Hodgson, 1908 |
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