Summon Weapon (3.5e Spell)
3e Summary::You summon one weapon of your choice with this spell. If you summon a projectile weapon, it comes with 10 bolts/cartridges/arrows/bullets/etc (whatever is most appropriate). Weapons summoned by this spell gains a +1 enchantment bonus for every 2 caster levels, to a maximum of +5. Weapons summoned by this spell are made of ordinary materials as appropriate for its kind. Any weapon summoned by this spell is considered magic for the purposes of overcoming damage reduction. Casting this spell does not grant you proficiency with these items if you do not already possess it.
Conjuration (Summoning) | |
Level: | Hexblade 1, Bard 0, Sorcerer/Wizard 0, Duskblade 1, Red Mage 1, Mystic Warrior 1, Paladin 1 |
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Components: | V, S |
Casting time: | 1 round |
Range: | 0 ft. |
Effect: | one weapon |
Duration: | 1 min/level |
Saving Throw: | None |
Spell Resistance: | no |
At the end of the spell’s duration, or if the items leave your possession for more than 2 rounds, the items summoned disappear. A summoned item can be made permanent with a permanency spell (only 1 item may be affected by the spell at a time).
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