Summon Warhorse (4e Power)

The nobleness of the horse might attain for him the first rank among beasts but, in the battle he is dependent upon his rider, who leads him to the accomplishment of feats in arms. For, unlike the lion, who naturally faces his enemy, and attacks him with his claws and teeth, the horse turns his back upon his foe, and fights with his heels. - Guillim

Summon Warhorse Wizard 4e Power Type::Utility 2
A magnificent destrier appears by your side. She whinnies and snorts, ready to carry you across the battlefield.
4e Power Usage::Daily  Arcane, Implement, Summoning
4e Power Action Type::Minor Action Close burst 2
Effect: You summon a Large warhorse in an unoccupied square in the burst.
Warhorse
Summoned Creature
Large natural beast (mount)
HP your bloodied value; Healing Surges none, but you can lose a healing surge for the creature if an effect allows it to spend one.
Defenses your defenses, not including any temporary bonuses or penalties. your defenses, not including any temporary bonuses or penalties
Speed 8
Traits
Loyal Charger
Any humanoid ally can mount the warhorse. The character who summoned the warhorse gains a +5 bonus to damage rolls on charge attacks whilst riding it.
Standard Actions
Trample ♦ at-will
Effect: The warhorse can move up to its speed and enter enemies' spaces. This movement provokes opportunity attacks, and the warhorse must end its move in an unoccupied space. When it enters an enemy's space, the warhorse makes a trample attack: your level + 4 vs. Reflex; the target is knocked prone.

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