Summon Guided Anvil (3.5e Spell)

3e Summary::This spell summons a magically imbued anvil aproximately 1500 ft above the given target. This anvil will follow the intended target for 3 rounds being immediately apperent as a shadow following the target whenever the target moves. On your turn at the end of three rounds the anvil crashes dealing 1d6 bludgeoning damage (DR applies) per 2 caster levels.

Summon Guided Anvil
Conjuration
Level: Sorc/Wizard 2, Cleric 1
Components: V S F
Casting time: 1 standard action
Range: medium
Duration: See below
Saving Throw: None
Spell Resistance: No

If cast as an arcane spell, the anvil remains permanantly. it is a simple small anvil worth about 5 gold pieces.

Focus

A silver hammer



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Back to Main Page 3.5e Homebrew Complex Special Ability Components Spells Sorcerer/Wizard

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