Summon Enfield (4e Power)

The Enfield is a heraldic animal, having the head of a fox, the breast feathered as an eagle's, the foreclaws also of an eagle; the remainder of the body that of a wolf. The enfield, being compounded of the fox, eagle, and wolf, indicated that he, by whom it was borne, was reputed to possess the subtlety and cunning of the first named beast; the magnanimity and fortitude, with the honour, labor, industry, and diligence, in great manners, of the eagle; and the fierceness of the wolf. - The Journal of the Kilkenny and southeast of Ireland archaeological society, Vol II, 1858–1859.

Summon Enfield Wizard 4e Power Type::Attack 1
You summon an loyal creature, a hybrid of fox, eagle and wolf. When you send him forth to attack, he quickly returns to your side.
4e Power Usage::Daily  Arcane, Implement, Summoning
4e Power Action Type::Minor Action Ranged 10
Effect: You summon a Medium enfield in an unoccupied square within range.
Enfield
Summoned Creature
Medium natural beast
HP your bloodied value; Healing Surges none, but you can lose a healing surge for the creature if an effect allows it to spend one.
Defenses your defenses, not including any temporary bonuses or penalties.
Speed 7
Standard Action ♦ At-Will
Attack: Melee 1 (one creature); your level + 6 vs. AC
Hit: 1d6 + Intelligence modifier damage.
Minor Action ♦ At-Will
Effect: The enfield shifts a number of squares equal to 1 + your Strength modifier, but must end in a square adjacent to you.
Opportunity Action ♦ At-Will
Trigger: An enemy adjacent to the enfield takes an action that provokes opportunity attacks.
Effect: The enfield makes its standard action attack against the triggering enemy. If the attack hits the target is pushed 1 square.

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