Suicidal Muffin (5e Creature)
Suicidal Muffin
Tiny construct, unaligned Armor Class 15
Saving Throws Dex +7, Cha +7 Hidden Poison. The muffin skillfully hides its poison. All throws made in order to detect it by nonmagical means from a creature unskilled in the Medicine skill will automatically fail. Checks made by a proficient creature or through poison detecting spells have a DC of 15. Checks made by a proficient creature through magical means will automatically success. Cataleptic Poison. Every creature that consumes a piece from the muffin, will fall in a cataleptic state for the next 1d4 hours, half as much if it's resistant to the poisoned or nothing if it's immune. While it remains affected by the poison, none of its senses will work and its body will seem dead from the outside. To understand its state, a Medicine skill check DC 20 will be needed. Additionally, no healing or resurrection will work on it (it's actually alive) and effects capable of healing poison will only halve the remaining duration 1 time. ACTIONSDive. The muffin teleports itself next to some food in a 30 ft. radius. To discover the change a DC 20 Investigation skill check. Tempting Glow (Recharge 5-6). The muffin glows and spreads its tempting smell. Choose up to 3 targets in a 30 ft. radius. Make a Charisma throw. Each target must succeed in an Intelligence Saving Throw against said throw or it will start feeling hungry. Moreover, it will be suddenly conscious of the muffin and its gut will growl.
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A wandering muffin, looking for the one who will end its life. Its only wish is to be eaten, and it will do whatever it can to achieve this goal. |
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