Suffused (Orizon Supplement)
Suffused
Medium celestial, chaotic evil Armor Class 15 (natural armour)
Saving Throws Intelligence +10 Arcane DestructionUpon the Suffused death it explodes in a 10 ft. radius everything within that radius must make a Dex saving throw (DC 16) or take 6d6 force on a failed save and half damage on a successful save. Magic Resistance The Suffused has advantage on saving throws against spells and other magical effects. Immutable Form The Suffused is immune to any spell or effect that would alter its form . Magic WeaponsThe Suffused attacks are all magical ACTIONSMultiattackThe Suffused makes two Arcane Blast or Slam attacks. Arcane Blast Ranged Spell Attack: +8 to hit, reach 30 ft., one target. Hit: 21 (3d10 + 5) force damage. Beam of Force (Recharge 6) The Suffused fires a concentrated beam of energy in a 20-foot line, each creature in the area must make a DC 20 Dexterity saving throw, taking 42 (8d8) force damage on a failed save, or half as much damage on a successful one. Slam Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) bludgeoning damage.
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