Strokov's Ferality Inducer (5e Spell)

Strokov's Ferality Inducer is a spell that causes a target to become feral, attacking like a mad dog. Target's unarmed strikes become 1d6 per strike and can multiattack in this manner 4 times. Target's armed strikes have an added 1d4 damage but have no profiency and can multiattack in this manner 2 times. The target who is willing to become feral and must be an ally can become feral without complications, even controlling the ferality. Targets who do not want to become feral or are not allied must roll a Constitution roll of 15 or higher or become feral and uncontrollable.

Strokov's Ferality Inducer
2nd-level Transmutation
Casting time: 1 action
Range: 15 feet
Duration: 1 hour or until caster dismisses it

At Higher Levels. When you cast this spell using a spell slot of 3 or higher, the duration increases by a half hour


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