Storm Owl (5e Creature)

Storm Owl

Large beast, neutral


Armor Class 12
Hit Points 42 (5d10 + 15)
Speed 20 ft., fly 60 ft.


STR DEX CON INT WIS CHA
14 (+2) 15 (+2) 16 (+3) 8 (-1) 13 (+1) 10 (+0)

Skills Perception +5, Stealth +4
Senses darkvision 120 ft., passive Perception 15
Languages Giant Owl, understands Common, Elvish, and Sylvan, but can't speak them
Challenge 1/4 (100 XP)


Flyby. The owl doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Keen Hearing and Sight. The owl has advantage on Wisdom (Perception) checks that rely on hearing or sight.

ACTIONS

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage.

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.

Lightning Breath (Recharge 5-6). The owl exhales lightning at a target within 30 feet of it. The target must make a DC 13 Dexterity saving throw, taking 18 (4d8) lightning damage on a failed save, or half as much damage on a successful one.


Storm owls often befriend fey and other sylvan creatures and are guardians of their woodland realms.


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