Stinger (5e Creature)
Stinger
Medium monstrosity, neutral evil Armor Class 15 (natural armour)
Saving Throws Dex +4, Con +6, Wis +2 Desert Camouflage. The stinger has advantage on Dexterity (Stealth) checks made to hide in sandy terrain. ACTIONSMultiattack. The stinger makes two attacks, only one of which can be with its sting. Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage. Flail. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage. Sting. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) piercing damage plus 4 (1d8) poison damage.
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Stingers look like a bizarre variant of a centaur with the lower bodies of scorpions. Their human half is red-skinned, hairless, and almost inhumanly handsome. Their faces are preternaturally calm. |
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