Steenee (5e Creature)

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Steenee

Small plant, any alignment


Armor Class 15 (natural armor)
Hit Points 97 (15d6 + 45)
Speed 30 ft.


STR DEX CON INT WIS CHA
14 (+2) 16 (+3) 16 (+3) 12 (+1) 12 (+1) 14 (+2)

Skills Performance +4
Senses passive Perception 11
Languages Terran, understands Common but doesn't speak it
Challenge 3 (700 XP)


Oblivious. The steenee has advantage on saving throws against being charmed or frightened.

Sweet Veil. The steenee can't be put to sleep by magic.

ACTIONS

Magical Leaf. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.



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gollark: The spelling is slightly different, though.
gollark: "any organism that lives on dead organic matter, as certain fungi and bacteria"
gollark: They're made from SCP-3000, partly.
gollark: You can probably get around that by imposing some rules on time travel. I don't know what rules, though.
gollark: Yes.
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