Staff of Hades (5e Equipment)

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Staff, legendary (requires attunement)

This staff has five charges. To expend a charge, the user makes an attack roll with their spellcasting bonus, dealing 3d8 fire damage to a target within 60ft. If it hits a target capable of insanity, the target must succeed a Wisdom Saving throw based on the user's spell save DC or it will become Insane, gaining one effect from the Short-Term Madness table. The target can repeat this saving throw at the end of each of its turns, ending the effect on a success. Upon expending the staff's final charge, its user must make this same saving throw.

The staff regains its charges each dawn. User must be of chaotic or evil alignment.


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