Splitting Chords (5e Spell)

You magically imbue a portion of the soundwaves coming from your music, causing damage to an enemy. Select a creature within range that can hear you. That creature must succeed on a Constitution saving throw, or take 2d4 thunder damage and become deafened until the end of your next turn. Creatures that have a special trait that strengthens their hearing, such as keen senses, make this save with disadvantage. The music created while casting this spell is loud enough to be heard from 100 feet away.

Splitting Chords
Transmutation cantrip
Casting time: 1 action
Range: 30 feet
Components: V, M (a musical instrument worth at least 1cp, or a trained singing voice)
Duration: Instantaneous

This spell's damage increases by 2d4 when you reach 5th (4d4), 11th (6d4), and 17th level (8d4).

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