Spider of Leng (5e Creature)

Spider of Leng

Huge aberration (dreamlander), chaotic evil


Armor Class 19 (natural armour)
Hit Points 189 (18d12 + 72)
Speed 30 ft., climb 30 ft.


STR DEX CON INT WIS CHA
20 (+5) 16 (+3) 18 (+4) 10 (+0) 16 (+3) 7 (-2)

Saving Throws Dex +5, Con +5, Wis +8
Skills Perception +8, Stealth +8
Damage Immunities poison
Condition Immunities charmed, petrified, poisoned
Senses darkvision 120 ft., tremorsense 30 ft., passive Perception 18
Languages Common, Leng, telepathy 60 ft.
Challenge 13 (10,000 XP)


Dark Brain. The spider of Leng's brain is filled with dark and terrifying thoughts. A creature that tries to charm the spider must succeed a DC 15 Intelligence saving throw or take 13 (3d8) psychic damage and be stunned for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Spider Climb. The spider of Leng can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense. While in contact with a web, the spider of Leng knows the exact location of any other creature in contact with the same web.

Web Walker. The spider of Leng ignores movement restrictions caused by webbing.

ACTIONS

Multiattack. The spider of Leng makes two attacks with its bite.

Bite. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 17 (3d10) poison damage on a failed save, or half as much damage on a successful one.

Web (Recharge 4-6). Ranged Weapon Attack: +8 to hit, range 30/60 ft., one Large or smaller creature. Hit: 11 (2d10) acid damage, and the creature is restrained by webbing. As an action, the restrained creature can make a DC 15 Strength check, escaping from the webbing on a success. The effect ends if the webbing is destroyed. The webbing has AC 10, 20 hit points, resistance to bludgeoning and piercing damage, and immunity to poison and psychic damage.

Spider Eye. The spider of Leng targets one humanoid it can see within 30 feet of it. If the target can see the spider, the target must succeed on a DC 17 Strength saving throw against the spider's mesmerising gaze or be charmed by the spider. The charmed target obeys the spider's telepathic commands. If the target suffers any harm or receives a suicidal command, it can repeat the saving throw, ending the effect on a success. If the target successfully saves against the effect, or if the effect on it ends, it is immune to the spider's gaze for 24 hours. The spider can have only one target charmed at a time. If it charms another, the effect on the previous target ends.


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The spiders of Leng are purple arachnid monstrosities that live in the same realms as the denizens of Leng. Their huge size, cunning and intellect distinguish them from common spiders. They never stop growing and can reach a huge size over the course of a few decades.


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gollark: Copying?
gollark: Technically there's a big block of multicast ones which aren't "someone's IP".
gollark: It's like having everyone's phone number - entirely useless.
gollark: You just need to iterate over 4 billion numbers. It isn't hard.
gollark: You just need to beat management up all the way to the CEO.
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