Spell Controlling Whip Blade (5e Equipment)
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Weapon (Longsword, Whip), Rare Level 1-5, Very rare level 6-10, Legendary level 11-20 (Longsword form: any spellcaster except Warlocks and Wizards, Whip form: Warlocks and Wizards) This weapon is a chain blade made of 5 magic green pieces. The chain, hilt, guard, hollow blade, sword tip. If wielder is Levels 1-5.Longsword: The person who attuned the weapon may choose a spell he/she knows, They lose the ability to cast that spell and the spell is now put into the sword form it can be cast on his a total of 3 times per day. Whip: The person who attuned the weapon may choose to activate the following curse, the person who attuned this weapon also lose 4 spell slots as long as this weapon is attuned. You may curse 1 creature per day (The effects of this weapon can only be on one creature at a time) Wild magic force: When you attack a creature in whip form you may choose to apply this curse; any time the creature casts a spell it has a 17% chance to go wild. If wielder is levels 6-10.Longsword: The person who attuned the weapon may choose a spell he/she knows, They lose the ability to cast that spell and the spell is now put into the sword form it can be cast on his a total of 6 times per day. Whip: The person who attuned the weapon may choose from one of the two curses, as well as lose 6 spell slots as long as this weapon is attuned. You may curse 2 creatures per day (The effects of this weapon can only be on one creature at a time) Wild magic force: When you attack a creature in whip form you may choose to apply this curse; any time the creature casts a spell it has a 34% chance to go wild. Magic disabler: When you attack a creature in whip form you may choose to apply this curse; the creature may not use harming spells for the next 1 minute. If wielder is levels 11-20.Longsword: The person who attuned the weapon may choose a spell he/she knows, They lose the ability to cast that spell and the spell is now put into the sword form it can be cast on his a total of 9 times per day. Whip: The person who attuned the weapon may choose from one of the three curses, as well as lose 8 spell slots as long as this weapon is attuned. You may curse 3 creatures per day (The effects of this weapon can only be on one creature at a time) Wild magic force: When you attack a creature in whip form you may choose to apply this curse; any time the creature casts a spell it has a 50% chance to go wild. Magic disabler: When you attack a creature in whip form you may choose to apply this curse; the creature may not use spells for the next 1 minute. Magical attraction: When you attack a creature in whip form you may choose to apply this curse; all harmful spells cast in a 50ft radius with directly effect the attacked creature.
Grapple: if a medium or smaller creature if within 5ft of the wielder the wielder may grapple the opponent with the weapon |
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