Spectral (5e Creature)

Spectral

Medium aberration, lawful evil


Armor Class 13 (natural armor)
Hit Points 16 (3d8 + 3)
Speed 40 ft.


STR DEX CON INT WIS CHA
8 (-1) 14 (+2) 13 (+1) 9 (-1) 10 (+0) 8 (-1)

Saving Throws Dex +5, Wis +3
Skills Acrobatics +5, Stealth +8
Damage Vulnerabilities damage from spells
Damage Resistances necrotic
Damage Immunities cold, fire, lightning
Condition Immunities frightened
Senses darkvision 120 ft., passive Perception 10
Languages
Challenge 1 (200 XP)


Hidden Thoughts. The spectral is immune to any divination spell that it refuses.

ACTIONS

Swipe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

Cloaking. The spectral becomes invisible until it attacks.


A common nuisance in the kingdoms of Ayvantigah and Braschia, they are jet black with emerald green blood flowing through the body that, when visible, can be seen from the outside, they have a short wingspan, often 4 feet excluding the body. They have blue scales across their back and tail, and green eyes. Their grey bones can be seen from the outside, as well as their flowing blood.


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gollark: We do also have the accelerometer/gyroscope.
gollark: A whatnow?
gollark: Peter made it work, as it is not very hard to use.
gollark: The thing will have an ultrasonic sensor anyway I believe.
gollark: We might need that for fish feeding, although I think they'll let us just use a fixed starting point and hardcode the distance, though the robot may have to rotate to face the thing.
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