Soul Tap (5e Spell)

You touch a creature, the creature must make a Constitution saving throw or be Paralyzed for the duration. The creature must also make a Wisdom saving throw or be Stunned for the duration. On it's turn each round it can repeat the saving throws. On a success of the Constitution saving throw it ends the Paralyzed condition. On a success of the Wisdom saving throw it ends the Stunned condition. This spell has no effect on Constructs and creatures that don't have a soul.

Soul Tap
5th-level Necromancy
Casting time: 1 action
Range: Touch
Duration: 1 minute

At Higher Levels. When you cast this spell using a spell slot of 6th or higher, the spell's maximum range increases by 10 feet for every level above 5th. At 9th level, its duration increases to 10 minutes. Back to Main Page 5e Homebrew Spells Bard
Back to Main Page 5e Homebrew Spells Cleric
Back to Main Page 5e Homebrew Spells Wizard

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