Soul Nova (3.5e Spell)
As you finish the spell you feel a rush of necromantic energy go into the target creature.
Necromancy | |
Level: | Sor/Wiz 9 |
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Components: | V, S, M |
Casting time: | 1 standard action |
Range: | Medium (100 ft. + 10 ft./level) |
Target: | One creature |
Duration: | Instantaneous |
Saving Throw: | Fortitude negates |
Spell Resistance: | Yes |
3e Summary::This spell causes the target’s body to turn on itself from the inside out as it transmutes into pure energy. This spell deals 1d6 points of damage per each point of the target’s Constitution score. (For example, a creature with a Constitution score of 18 suffers 18d6 points of damage.)
Material Component: A flawless white opal worth 900 gp.
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