Sorrel's Inevitable Impalement (5e Spell)

20 magical ballista bolts surge forth from your outstretched hands. These bolts immediately shoot skyward before arcing back down towards their targets. These bolts can be directed to strike one target or several that you can see within range, dealing 10d12+10 force damage per Bolt. These bolts are solid energy and upon striking, they pin their targets to the ground. the targets can make a strength save to pull themselves free. On a failed save they are trapped for the duration of the spell. If used against an object or structure it does 1/2 its damage as though it were siege damage. This spell ignores cover and is unaffected by the Shield spell.

This page is of questionable balance. Reason: This spell can do 200d12+200 at maximum damage. That's stronger than any 9th-level spell that deals damage.


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Sorrel's Inevitable Impalement
9th-level Evocation
Casting time: 1 action
Range: 1/2 mile
Components: V,S
Duration: Concentration, up to 1 minute

As a bonus action you can cause the bolts to crackle with energy dealing 10d4+10 force damage.


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