SRD:Short Sword

This material is published under the OGL
Short Sword
Martial Light Melee
Critical: 1920/×2
Range Increment:
Type: Piercing
Hardness: 10
SizeCost1DamageWeight1hp
Fine*1*1
Diminutive*1d2*1
Tiny*1d3*1
Small10 gp1d41 lb.1
Medium10 gp1d62 lb.2
Large20 gp1d84 lb.4
Huge*2d6*8
Gargantuan*3d6*16
Colossal*4d6*32
  1. For values marked with an asterisk, the SRD gives neither this value directly nor a means to determine it.

Enhancements

Short Sword Material Enhancements
MaterialAverageMasterwork1HardnesshpSpecial
Steel10 gp310 gp102
Adamantine3,010 gp202Bypass hardness less than 20
Deep Crystal1,010 gp102Psionic
Mundane Crystal310 gp81No rusting, not metal
Darkwoodn/an/an/a
Iron, Cold20 gp320 gp102Magical enchantments cost an additional 2,000 gp.
Mithral1,010 gp1521/2 weight
Silver, Alchemical30 gp330 gp811 damage
  1. Masterwork weapons have a +1 enhancement bonus on attack rolls.
Magical/Psionic Weapon Enhancements
Bonus ValueAdditional Cost1Hardness Increase2Additional hp2
+1+2,000 gp+2+10
+2+8,000 gp+4+20
+3+18,000 gp+6+30
+4+32,000 gp+8+40
+5+50,000 gp+10+50
+6+72,000 gp3+12+60
+7+98,000 gp3+14+70
+8+128,000 gp3+16+80
+9+162,000 gp3+18+90
+10+200,000 gp3+20+100
+11 or more+ bonus squared
× 20,000 gp
+ enhancement bonus × 2+ enhancement bonus × 10
  1. Increase total cost for magical enhancement by 2,000 gp for cold iron weapons.
  2. Unlike the additional cost, the increase the weapon's hardness and hit points are only gained from its enhancement bonus, not its special abilities.
  3. If the weapon has a magical bonus greater than +5 or a special ability worth more than +5, the weapon is epic. Multiply magic cost by 10.

See Also


Back to Main Page 3.5e Open Game Content System Reference Document Weapons

Open Game Content (place problems on the discussion page).
This is part of the (3.5e) Revised System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
gollark: If you make the counters/adders/register bigints it might still work.
gollark: Well, it makes humans entirely unable to distinguish violet and purple objects, which GTech™ has actually used for [REDACTED].
gollark: The image is not* somehow lacking half the spectrum and/or weirdly colored.
gollark: That's CLEARLY just your eyes.
gollark: The output of such a detector may look something like this.
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