Shirokinu Katsukami (Singha Yali) (5e Creature)
Shirokinu-Katsukami (Singha Yali)
Huge monstrosity, any neutral alignment Armor Class 17 (natural armor)
Saving Throws Dex +7, Con +12, Int +8, Wis +10 Magic Weapons. The shirokinu-katsukami's weapon attacks are magical. Spellcasting. The shirokinu-katsukami is a 12th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 18, +10 to hit with spell attacks). It requires no material components to cast its spells. The shirokinu-katsukami has the following druid spells prepared: Cantrips (at will): druidcraft, guidance, mending, produce flame ACTIONSMultiattack. The shirokinu-katsukami makes three attacks: one with its bite and two with its claws. Bite. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) piercing damage. Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) slashing damage. Trunk Slam. Melee Weapon Attack: +11 to hit, reach 20 ft., one target. Hit: 13 (2d6 + 6) bludgeoning damage and the target is grappled (escape DC 16). Roar (3/Day). The shirokinu-katsukami emits a magical roar. Each time it roars before finishing a long rest, the roar is louder and the effect is different, as detailed below. Each creature within 500 feet of the shirokinu-katsukami and able to hear the roar must make a saving throw. First Roar. Each creature that fails a DC 18 Wisdom saving throw is frightened for 1 minute. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. LEGENDARY ACTIONSThe shirokinu-katsukami can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The shirokinu-katsukami regains spent legendary actions at the start of its turn. Claw Attack. The shirokinu-katsukami makes one claw attack. |
Truly a strange creature, the shirokinu-katsukami (or singha yali as it is known to the kingdoms of the south) is a wonderous hybrid beast of ape, elephant, lion and tiger. The beast generally prefers to walk on all fours but it can stand and fight like an ape, it has razor-sharp claws and stripped fir like a tiger, it has a massive and strong body like an elephant with a trunk but no tusks (some have tusks and can perform a charging attack instead of a leap). It has the powerful mouth of a tiger or lion with massive fangs and razor-sharp teeth but with a somewhat comical elephant double trunk hanging from the place that would be its nose. The beast has the eyes of a goat and the black mane of a powerful male lion. The speak with a very deep voice when angered or in a somewhat comically nasal voice (from their trunks) when friendly. The creature can generally have a tiger-like coloration to it but they also have very strange otherwordly colors like crimson, black with white stripes, white with black stripes, jade green with violet stripes or violet with blue or red stripes. |
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