Self-Propulsion (3.5e Feat)
Self-Propulsion [Psychic]
3e Summary::
Prerequisite: Int 13, The Gift, Psychokinesis
Benefit: Your power boosts your movement. Your land speed is faster than the norm for your race by +10 feet. This benefit applies only when you are wearing no armor or light armor, and not carrying a medium or heavy load. Apply this bonus before modifying your speed because of any load carried or armor worn. Your swim speed is +5 feet greater and flying speed is +10 feet greater. Your flying bonus allows you to move horizontally while under a levitation spell or ability. You also gain a +10 bonus on Jump checks and a +5 bonus on the following skills: Balance, Climb, Swim, Tumble. Your height no longer limits your maximum jump distance. You also gain +5 on Ride checks to avoid falling from your steed.
- Note
Related to The Gift: an Alternative to "Psionics" (3.5e Variant Rule)
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