Scythe of Azamara (5e Equipment)

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Weapon(scythe), Rare (requires attunement)

its a dual headed long scythe, each blade has a slot for 1 gem to be inserted the value of the gem determines the effectiveness of the power trails optional

Ruby [ fire] + red trail

Sapphire [ cold ] + blue trail

Pearl [ radiant] + white trail

Onyx [ necrotic ] + black trail

Topaz [ lighting ] + yellow trail

Emerald [ acid ] + green trail

Jade [ poison ] + green trail

Diamond [ force ] :[ no tail

Opal [ chaotic . roll 1d8 to determine elemental damage] + tail color depends on element [or rainbow]

base damage is 1d6 slashing damage per blade

Small 5-499 gp makes it do 1d6 damage type per gem inserted

Rare 500-999 gp replace dice 1d8 per gem inserted

Enhanced 1000-4999 gp replace dice 1d10 per gem inserted

Legendary 5000 gp + replace dice 1d12 per gem inserted

Start with 1 small sapphire


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