Scamp (5e Creature)

This page may resemble content endorsed by, sponsored by, and/or affiliated with the The Elder Scrolls franchise, and/or include content directly affiliated with and/or owned by Bethesda. D&D Wiki neither claims nor implies any rights to The Elder Scrolls copyrights, trademarks, or logos, nor any owned by Bethesda. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.

Scamp

Small lesser daedra, lawful evil


Armor Class 12 (natural armor)
Hit Points 18 (2d8+10)
Speed 25 ft.


STR DEX CON INT WIS CHA
12 (+1) 15 (+2) 14 (+2) 8 (-1) 11 (+0) 9 (-1)

Damage Vulnerabilities Lightning
Damage Resistances Fire
Condition Immunities Fatigued,Unconscious
Senses passive Perception 10
Languages None
Challenge 1/2 (100 XP)


ACTIONS

Claw Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6(2d6) Slashing damage

Firebolt Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5(1d10) Slashing Fire


Scamp(ESO)

A Scamp is a weak daedra that lives in Mehrunes Dagon´s Deadlands. They appear to be half mouse, half elf with a scaly torso, curved ears, and fanged teeth.

{{{3}}}

Scamp Image source


Back to Main Page 5e Homebrew 5e Creatures

gollark: Great! Although nobody else appears to be here.
gollark: Our food moves at a velocity of precisely 11.2ms^-1.
gollark: No. We do not produce fast food.
gollark: Hello and hi, bees.
gollark: >pickup
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.