Sanity Leech (3.5e Spell)
You place your hand on the target's head, draining their sanity and restoring your own. You must succeed a touch attack against the target creature, and must be able to reach their head (A head). The target creature gets a will save, if they fail they lose 1d10 sanity and you gain the amount drained. Creatures unfamiliar with magic may not know their sanity is being drained.
Necromancy [[http://www.dandwiki.com/wiki/Forbidden_Spells_(3.5e_Variant_Rule) Forbidden], Evil, Mind-Affecting] | |
Level: | Sorc/Wiz 0, Clr 0 |
---|---|
Components: | V |
Casting time: | Standard Action |
Range: | Touch |
Target, Effect, or Area: | Target creature touched |
Duration: | Instantaneous |
Saving Throw: | Will negates |
Spell Resistance: | Yes |
Back to Main Page → 3.5e Homebrew → Complex Special Ability Components → Spells
→ Cleric
Back to Main Page → 3.5e Homebrew → Complex Special Ability Components → Spells
→ Sorcerer/Wizard
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.