SRD:Bastard Sword

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Sword, Bastard
Exotic One-Handed Melee
Critical: 1920/×2
Range Increment:
Type: Slashing
Hardness: 10
SizeCost1DamageWeight1hp
Fine*1d3*1
Diminutive*1d4*1
Tiny*1d6*1
Small35 gp1d83 lb.2
Medium35 gp1d106 lb.5
Large70 gp2d812 lb.10
Huge*3d8*20
Gargantuan*4d8*40
Colossal*6d8*80
  1. For values marked with an asterisk, the SRD gives neither this value directly nor a means to determine it.

Description

A bastard sword is too large to use in one hand without special training; thus, it is an exotic weapon. A character can use a bastard sword two-handed as a martial weapon.

Enhancements

Bastard Sword Material Enhancements
MaterialAverageMasterwork1HardnesshpSpecial
Steel35 gp335 gp105
Adamantine3,035 gp206Bypass hardness less than 20
Deep Crystal1,035 gp105Psionic
Mundane Crystal335 gp84No rusting, not metal
Darkwoodn/an/an/a
Iron, Cold70 gp370 gp105Magical enchantments cost an additional 2,000 gp.
Mithral3,035 gp1551/2 weight
Silver, Alchemical125 gp425 gp811 damage
  1. Masterwork weapons have a +1 enhancement bonus on attack rolls.
Magical/Psionic Weapon Enhancements
Bonus ValueAdditional Cost1Hardness Increase2Additional hp2
+1+2,000 gp+2+10
+2+8,000 gp+4+20
+3+18,000 gp+6+30
+4+32,000 gp+8+40
+5+50,000 gp+10+50
+6+72,000 gp3+12+60
+7+98,000 gp3+14+70
+8+128,000 gp3+16+80
+9+162,000 gp3+18+90
+10+200,000 gp3+20+100
+11 or more+ bonus squared
× 20,000 gp
+ enhancement bonus × 2+ enhancement bonus × 10
  1. Increase total cost for magical enhancement by 2,000 gp for cold iron weapons.
  2. Unlike the additional cost, the increase the weapon's hardness and hit points are only gained from its enhancement bonus, not its special abilities.
  3. If the weapon has a magical bonus greater than +5 or a special ability worth more than +5, the weapon is epic. Multiply magic cost by 10.

See Also


Back to Main Page 3.5e Open Game Content System Reference Document Weapons

Open Game Content (place problems on the discussion page).
This is part of the (3.5e) Revised System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
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