SRD:Scale Mail

This material is published under the OGL
Scale Mail [Medium ]
Maximum Dex Bonus: +3
Armor Check Penalty: 4
Arcane Spell Failure Chance: 25%
Hardness: 10
SizeCostArmor
Bonus
WeightHit
Points
HumanoidNonhumanoid
Fine25 gp50 gp+23 lb.1
Diminutive25 gp50 gp+23 lb.2
Tiny25 gp50 gp+23 lb.5
Small50 gp100 gp+415 lb.10
Medium50 gp100 gp+430 lb.20
Large100 gp200 gp+460 lb.40
Huge200 gp400 gp+4150 lb.80
Gargantuan400 gp800 gp+4240 lb.160
Colossal800 gp1,600 gp+4360 lb.320
Speed
Base20 ft.30 ft.40 ft.50 ft.60 ft.70 ft.80 ft.90 ft.100 ft.
Armored15 ft. 20 ft. 30 ft. 35 ft. 40 ft. 50 ft. 55 ft. 60 ft. 70 ft.

Description/Notes

The suit includes gauntlets.

Enhancements

These are the prices for this item when made with specific materials or enhancements.

Scale Mail Material Enhancements
MaterialCost1HardnessHit PointsSpecial
Steel and leather200 gp1020
Adamantine10,050 gp2026Grants wearer DR 2/—
Crystal, Deep1,050 gp1020No rusting
Crystal, Mundane200 gp816No rusting
Dragonhiden/an/an/a
Mithral4,050 gp1520Half weight,
Treated as light armor,
increased max Dex bonus (+2),
reduced armor check penalty (3; min 0),
reduced arcane spell failure chance (10%)
  1. The given costs include the masterwork component. The armor check penalties for masterwork armor and shields are lessened by 1, except mithral. The armor check penalties for mithril armor and shields are reduced by 3.
Magical/Psionic Armor and Shield Enhancements
Bonus ValueAdditional CostHardness Increase1Additional hp1
+1+1,000 gp+2+10
+2+4,000 gp+4+20
+3+9,000 gp+6+30
+4+16,000 gp+8+40
+5+25,000 gp+10+50
+6+36,000 gp2+12+60
+7+49,000 gp2+14+70
+8+64,000 gp2+16+80
+9+81,000 gp2+18+90
+10+100,000 gp2+20+100
+11 or more+ bonus squared
× 10,000 gp
+ enhancement bonus × 2+ enhancement bonus × 10
  1. Unlike the additional cost, the increase to the armor or shield's hardness and hit points are only gained from its enhancement bonus, not its special abilities.
  2. If the armor or shield has a magical bonus greater than +5 or a special ability worth more than +5, then it's epic. Multiply magic cost by 10.

Back to Main Page 3.5e Homebrew Equipment Magical Armor Enhancements

See Also


Back to Main Page 3.5e Open Game Content System Reference Document Armor

Open Game Content (place problems on the discussion page).
This is part of the (3.5e) Revised System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
gollark: (or at least weren't very well-known, I assume)
gollark: It's weird that concepts as basic to us as the place value numeral thing didn't exist back in Roman times.
gollark: Wow, what a "useful" feature of Roman numerals?!
gollark: Denied.
gollark: You seem to be ASSUMING the meaning of 9.
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