SRD:Oil
Oil
A pint of oil burns for 6 hours in a lantern. You can use a flask of oil as a splash weapon. Use the rules for alchemist’s fire, except that it takes a full round action to prepare a flask with a fuse. Once it is thrown, there is a 50% chance of the flask igniting successfully.
You can pour a pint of oil on the ground to cover an area 5 feet square, provided that the surface is smooth. If lit, the oil burns for 2 rounds and deals 1d3 points of fire damage to each creature in the area.
gollark: So, make the sickness mechanic more forgiving, you mean?
gollark: Also, it seems that the suggestions/requests trading hub feedback thread just became ***HOT*** because of the new discussion about acceptable `Wants: ` contents.
gollark: Then what?
gollark: Maybe something like "eggs can't die from sickness unless they've been sick for [6-24] hours".
gollark: Probably.
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