SRD:Ogre Zombie
OGRE ZOMBIE
Ogre Zombie | |
---|---|
Size/Type: | Large Undead |
Hit Dice: | 8d12+3 (55 hp) |
Initiative: | –2 |
Speed: | 40 ft. (8 squares; can’t run) |
Armor Class: | 15 (–1 size, –2 Dex, +8 natural), touch 7, flat-footed 15 |
Base Attack/Grapple: | +4/+14 |
Attack: | greatclub +9 melee (2d8+9) or slam +9 melee (1d8+9) or javelin +1 ranged (1d8+6) |
Full Attack: | greatclub +9 melee (2d8+9) or slam +9 melee (1d8+9) or javelin +1 ranged (1d8+6) |
Space/Reach: | 10 ft./10 ft. |
Special Attacks: | — |
Special Qualities: | Single actions only, damage reduction 5/slashing, darkvision 60 ft., undead traits |
Saves: | Fort +2, Ref +0, Will +6 |
Abilities: | Str 23, Dex 6, Con —, Int —, Wis 10, Cha 1 |
Skills: | — |
Feats: | Toughness |
Environment: | Temperate hills |
Organization: | Any |
Challenge Rating: | 3 |
Treasure: | None |
Alignment: | Always neutral evil |
Advancement: | None |
Level Adjustment: | — |
Zombies are corpses reanimated through dark and sinister magic.
Because of their utter lack of intelligence, the instructions given to a newly created zombie must be very simple.
Back to Main Page → 3.5e Open Game Content → System Reference Document → Creatures
gollark: Depending on how you define it, it's not a hugely old thing.
gollark: Also, if prejudice is... somehow caused by capitalism... how do you explain racism and whatnot before modern capitalism was a thing?
gollark: Yes, and it happens that "make money" lines up conveniently with "let people sit", so you don't just have to hope that someone will come along and give you a nicer chair.
gollark: And secondly, if there's a group of people who will preferentially buy shorter chairs for themselves, then there's an incentive for someone to come along and make Shorter Chairs Co or something.
gollark: Different chairs for everybody? Because, well, firstly, that sounds impractical.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.