SRD:Mass Cure Critical Wounds
You channel positive energy to cure 4d8 points of damage +1 point per caster level (maximum +40) in each selected creature.
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Conjuration (Healing) | |
Level: | Clr 8, Drd 9, Healing 8 |
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Components: | V, S |
Casting time: | 1 standard action |
Range: | Close (25 ft. + 5 ft./2 levels) |
Target: | One creature/level, no two of which can be more than 30 ft. apart |
Duration: | Instantaneous |
Saving Throw: | Will half (harmless) or Will half; see text |
Spell Resistance: | Yes (harmless) or Yes; see text |
Like other cure spells, mass cure critical wounds deals damage to undead in its area rather than curing them. Each affected undead may attempt a Will save for half damage.
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