SRD:Gray Render Zombie

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GRAY RENDER ZOMBIE

Gray Render Zombie
Size/Type: Large Undead
Hit Dice: 20d12+3 (133 hp)
Initiative: 1
Speed: 30 ft. (6 squares; can't run)
Armor Class: 21 (–1 Dex, –1 size, +13 natural), touch 8, flat-footed 21
Base Attack/Grapple: +10/+21
Attack: Bite +16 melee (2d6+7) or slam +16 melee (1d8+10)
Full Attack: Bite +16 melee (2d6+7) or slam +16 melee (1d8+10)
Space/Reach: 10 ft./10 ft.
Special Attacks:
Special Qualities: Damage reduction 5/slashing, darkvision 60 ft., standard actions only, undead traits
Saves: Fort +6, Ref +5, Will +12
Abilities: Str 25, Dex 8, Con —, Int —, Wis 10, Cha 1
Skills:
Feats: ToughnessB
Environment: Any land and underground
Organization: Any
Challenge Rating: 6
Treasure: None
Alignment: Always neutral evil
Advancement:
Level Adjustment:

Zombies are corpses reanimated through dark and sinister magic.

Because of their utter lack of intelligence, the instructions given to a newly created zombie must be very simple.



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gollark: The compiler. I mean.
gollark: You can probably just fix it at a certain version.
gollark: Tsurust.
gollark: Tsur would work better.
gollark: It's not yet entirely perfect. Async isn't stable yet.
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