SRD Talk:Gray Render Zombie

Stats

According to template, the stats should be:

Str 25, Dex 8, Con -, Int -, Wis 10, Cha 1

natural armor should improve by +3; gray render has +10 of natural armor, after template it should have +13 of natural armor.

AC= 21(-1 size -1 dex +13 natural) —The preceding unsigned comment was added by 201.58.2.75 (talk • contribs) 2007-08-10 07:26:48. Please sign your posts.

There were a good number of things off with the gray render zombie. In addition to missing stats and AC:
  • HD type should have been d12 (oddly, though, the hit points were correct),
  • The full attack was missing the claw attacks,
  • Toughness should have been marked as a bonus feat, and
  • Environment should have been "Any land and underground."
Sledged (talk) 11:24, 10 August 2007 (MDT)
Thanks for the catch and the fix. --Dmilewski 13:21, 10 August 2007 (MDT)
Mistake. Zombies can only make standard actions. —Sledged (talk) 19:21, 10 August 2007 (MDT)
Fixed. Also updated categories for fixed Environment. --Dmilewski 07:05, 11 August 2007 (MDT)
gollark: Hï!
gollark: I'm trying to use the krist API and it doesn't seem to like me specifying it raw.
gollark: Yep.
gollark: Anyway, https://kristwallet-privatekey.lemmmy.pw/ is down, and I've forgotten how to actually do the conversion.
gollark: Nope!
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