SRD:Giant Ant

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GIANT ANT

Giant ants are among the hardiest and most adaptable vermin. Soldiers and workers are about 6 feet long, while queens can grow to a length of 9 feet.

Acid Sting (Ex): A giant soldier ant has a stinger and an acid-producing gland in its abdomen. If it successfully grabs an opponent, it can attempt to sting each round (+3 attack bonus). A hit with the sting attack deals 1d4+1 points of piercing damage and 1d4 points of acid damage.

Improved Grab (Ex): To use this ability, a giant ant must hit with its bite attack. A giant soldier ant that wins the ensuing grapple check establishes a hold and can sting.

Skills: *Giant ants have a +4 racial bonus on Survival checks when tracking by scent and a +8 racial bonus on Climb checks. A giant ant can always choose to take 10 on Climb checks, even if rushed or threatened.

SEE WIKIPEDIA ENTRY: Ant

List of Giant Ants



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gollark: Oh, sure. But what I obviously* meant is that I'd make my program generate that so whoever reviews them is subject to it.
gollark: Sure, the visual processing stuff is "obviously part of my mind" and "accounts for something like a quarter of its energy requirements" and whatever, but bee it.
gollark: I mean, I don't exactly consider it lying to myself if "I" misprocess an optical illusion somehow.
gollark: Well, it depends on where you draw the boundaries of your identity, really.
gollark: What if I use my cognitohazard (which is actually generated via specifically seeded simplex noise) which causes perception of arbitrary images as Perlin noise?
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