SRD:Devastation Centipede

This material is published under the OGL

DEVASTATION CENTIPEDE

Devastation Centipede
Size/Type: Colossal Vermin
Hit Dice: 128d8+1,152 (1,728 hp)
Initiative: +13 (Dex)
Speed: 80 ft.
Armor Class: 55 (–8 size, +13 Dex, +40 natural), touch 15, flat-footed 42
Base Attack/Grapple: +96/+128
Attack: Bite +99 (20d10+16 plus poison) melee
Full Attack: Bite +99 (20d10+16 plus poison) melee
Space/Reach: 50 ft./40 ft.
Special Attacks: Poison
Special Qualities: Vermin Traits, Darkvision 300 ft., SR 50, DR 10/–
Saves: Fort +75, Ref +55, Will +42
Abilities: Str 33, Dex 37, Con 29, Int –, Wis 10, Cha 2
Skills: Climb +19, Hide +1, Jump +31, Spot +8
Feats:
Environment: Any land
Organization: Solitary or cluster (2–5)
Challenge Rating: 39
Treasure: None
Alignment: Always neutral
Advancement: None
Level Adjustment:

Vermin Traits: Immune to mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).

Poison (Ex): Bite, Fortitude save (DC 93); initial and secondary damage 2d12 temporary Dex.

Skills: Devastation centipedes receive a +8 racial bonus on Climb, Hide, and Spot checks.

SEE WIKIPEDIA ENTRY: Centipede



Back to Main Page 3.5e Open Game Content System Reference Document Creatures

Open Game Content (place problems on the discussion page).
This is part of the (3.5e) Revised System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
gollark: This is to occur. It is also to be network transparent.
gollark: You should have inter-StupidVM networking such that you can form vast emulated clusters of them.
gollark: Fourier transform™ technology converts time apioids to frequency apioids.
gollark: Or just very fast rewavetabling.
gollark: So if you want to play PCM sound you will need a "fast fourier transform" and approximation?!
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.