SRD:Commoner

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Commoner

Making a Commoner

Table: The Commoner

Hit Die: d4

Level Base
Attack Bonus
Saving Throws
FortRefWill
1st+0+0+0+0
2nd+1+0+0+0
3rd+1+1+1+1
4th+2+1+1+1
5th+2+1+1+1
6th+3+2+2+2
7th+3+2+2+2
8th+4+2+2+2
9th+4+3+3+3
10th+5+3+3+3
11th+5+3+3+3
12th+6/+1+4+4+4
13th+6/+1+4+4+4
14th+7/+2+4+4+4
15th+7/+2+5+5+5
16th+8/+3+5+5+5
17th+8/+3+5+5+5
18th+9/+4+6+6+6
19th+9/+4+6+6+6
20th+10/+5+6+6+6

Class Skills (2 + Int modifier per level, ×4 at 1st level)
Climb (Str), Craft (Int), Handle Animal (Cha), Jump (Str), Listen (Wis), Profession (Wis), Ride (Dex), Spot (Wis), Swim (Str), Use Rope (Dex).

Class Features

The following is a class feature of the commoner NPC class.

Weapon and Armor Proficiency: The commoner is proficient with one simple weapon. He is not proficient with any other weapons, nor is he proficient with any type of armor or shields.


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gollark: Probably.
gollark: An IR screen wouldn't be dangerous unless it was really high power and/or produced a really small beam somehow.
gollark: I require a phone to remain connected to the internet hive mind. And other reasons.
gollark: It's nice to have but I don't favour it over functionality I actually use.
gollark: And don't care that much about water resistance.
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