SRD:Clothing

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Clothing

Assume a character owns at least one outfit of normal clothes. Pick any one of the following clothing outfits: artisan’s outfit, entertainer’s outfit, explorer’s outfit, monk’s outfit, peasant’s outfit, scholar’s outfit, or traveler’s outfit.

Table: Clothing
ItemCostWeight
Artisan’s outfit1 gp4 lb.1
Cleric’s vestments5 gp6 lb.1
Cold weather outfit8 gp7 lb.1
Courtier’s outfit30 gp6 lb.1
Entertainer’s outfit3 gp4 lb.1
Explorer’s outfit10 gp8 lb.1
Monk’s outfit5 gp2 lb.1
Noble’s outfit75 gp10 lb.1
Peasant’s outfit1 sp2 lb.1
Royal outfit200 gp15 lb.1
Scholar’s outfit5 gp6 lb.1
Traveler’s outfit1 gp5 lb.1
  1. These items weigh one-quarter this amount when made for Small characters. Containers for Small characters also carry one-quarter the normal amount.
See Also

Back to Main Page 3.5e Open Game Content System Reference Document Equipment

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gollark: Troubling.
gollark: tio!debug
gollark: ```c#include <stdio.h>#define PYTHON_BEGIN int main() {#define PYTHON_END ;}#define print ;printf#define x char*xPYTHON_BEGINx = "Hello, World!"print(x)PYTHON_END```
gollark: ```c#include <stdio.h>#define linux "Not Linux"int main() { printf(linux);}```
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