SRD:Banded Mail

This material is published under the OGL
Banded Mail [Heavy ]
Maximum Dex Bonus: +1
Armor Check Penalty: –6
Arcane Spell Failure Chance: 35%
Hardness: 10
SizeCostArmor
Bonus
WeightHit
Points
HumanoidNonhumanoid
Fine125 gp250 gp+33-1/2 lb.1
Diminutive125 gp250 gp+33-1/2 lb.3
Tiny125 gp250 gp+33-1/2 lb.7
Small250 gp500 gp+617-1/2 lb.15
Medium250 gp500 gp+635 lb.30
Large500 gp1,000 gp+670 lb.60
Huge1,000 gp2,000 gp+6175 lb.120
Gargantuan2,000 gp4,000 gp+6280 lb.240
Colossal4,000 gp8,000 gp+6420 lb.480
Speed1
Base20 ft.30 ft.40 ft.50 ft.60 ft.70 ft.80 ft.90 ft.100 ft.
Armored15 ft. 20 ft. 30 ft. 35 ft. 40 ft. 50 ft. 55 ft. 60 ft. 70 ft.
  1. When running in heavy armor, you move only triple your speed, not quadruple.

Description/Notes

The suit includes gauntlets.

Enhancements

These are the prices for this item when made with specific materials or enhancements.

Banded Mail Material Enhancements
MaterialCost1HardnessHit PointsSpecial
Steel and leather400 gp1030
Adamantine15,250 gp2040Grants wearer DR 3/—
Crystal, Deep1,250 gp1030No rusting
Crystal, Mundane400 gp825No rusting
Dragonhide800 gp1010Usable by druids
Mithral9,250 gp1530Half weight,
Treated as medium armor,
increased max Dex bonus (+2),
reduced armor check penalty (3; min 0),
reduced arcane spell failure chance (10%)
  1. The given costs include the masterwork component. The armor check penalties for masterwork armor and shields are lessened by 1, except mithral. The armor check penalties for mithril armor and shields are reduced by 3.
Magical/Psionic Armor and Shield Enhancements
Bonus ValueAdditional CostHardness Increase1Additional hp1
+1+1,000 gp+2+10
+2+4,000 gp+4+20
+3+9,000 gp+6+30
+4+16,000 gp+8+40
+5+25,000 gp+10+50
+6+36,000 gp2+12+60
+7+49,000 gp2+14+70
+8+64,000 gp2+16+80
+9+81,000 gp2+18+90
+10+100,000 gp2+20+100
+11 or more+ bonus squared
× 10,000 gp
+ enhancement bonus × 2+ enhancement bonus × 10
  1. Unlike the additional cost, the increase to the armor or shield's hardness and hit points are only gained from its enhancement bonus, not its special abilities.
  2. If the armor or shield has a magical bonus greater than +5 or a special ability worth more than +5, then it's epic. Multiply magic cost by 10.

Back to Main Page 3.5e Homebrew Equipment Magical Armor Enhancements

See Also


Back to Main Page 3.5e Open Game Content System Reference Document Armor

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