SRD:Alchemist's Fire
Alchemist’s Fire
You can throw a flask of alchemist’s fire as a splash weapon. Treat this attack as a ranged touch attack with a range increment of 10 feet.
A direct hit deals 1d6 points of fire damage. Every creature within 5 feet of the point where the flask hits takes 1 point of fire damage from the splash. On the round following a direct hit, the target takes an additional 1d6 points of damage. If desired, the target can use a full-round action to attempt to extinguish the flames before taking this additional damage. Extinguishing the flames requires a DC 15 Reflex save. Rolling on the ground provides the target a +2 bonus on the save. Leaping into a lake or magically extinguishing the flames automatically smothers the fire.
gollark: Assuming semver holds, it should be fine.
gollark: <@157279244962103296> see `package.json`
gollark: <@107118134875422720> Is Amulet actually remotely usable for production stuff?
gollark: My nice small alpine system is being bloated with a million header files.
gollark: Python Package Management Being Evil #19257: half the packages require C stuff to be compiled.
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