SRD:Abilities (Creature Statistic)

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Abilities

This line lists the creature’s ability scores, in the customary order: Str, Dex, Con, Int, Wis, Cha. Except where noted otherwise, each creature is assumed to have the standard array of ability scores before racial adjustments (all 11s and 10s). To determine any creature’s racial ability adjustments, subtract 10 from any even-numbered ability score and subtract 11 from any odd-numbered score. (Exceptions are noted in the Combat section of a creature’s descriptive text.)

Strength

Quadrupeds can carry heavier loads than bipeds can. Any creature with four or more motive limbs can carry a load as a quadruped, even if it does not necessarily use all the limbs at once.

Intelligence

A creature can speak all the languages mentioned in its description, plus one additional language per point of Intelligence bonus. Any creature with an Intelligence score of 3 or higher understands at least one language (Common, unless noted otherwise).

Nonabilities

Some creatures lack certain ability scores. These creatures do not have an ability score of 0—they lack the ability altogether. The modifier for a nonability is +0.


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gollark: A-level is hopefully going to be better, since I actually get to pick subjects I like and people who are bad at them won't be doing them.
gollark: Maths is good, though - my maths set has a really good teacher and we do (well, did when school was running) interesting and challenging stuff a lot of the time without repeating the same topic over and over again.
gollark: English is awful because we mostly overanalyze literature and write essays and stuff, but we did writing one time and that was fun.
gollark: A lot of the chemistry and physics stuff we do at school is... somewhat interesting at first, but we end up going over it again and again and doing endless worksheets for some reason, which is not very interesting.
gollark: They might actually be actively negative in some areas, since for quite a lot of people being forced to learn the boring stuff they don't care about will make them ignore the interesting bits.
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