Rune of Slick/Stick (3.5e Rune)
You make a mark in your own skin or the skin of another. This is a painless process. When you make the mark you must decide whether it will be a Rune of Stick, or a Rune of Slick. If you choose Stick, you gain a +4 bonus on all grapple checks made to hold, catch, and any other use of the maneuver, but take a -4 penalty when trying to escape from a grapple. If you select Rune of Slick, you gain a +4 bonus on grapple checks or escape artist checks to escape the hold of objects or creatures. You may not have both runes in use at the same time. Whichever one was used last is the one that is used, the former being rendered useless and erased.
Enchantment | |
Level: | Lesser |
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Components: | S, M |
Casting time: | One Standard Action |
Range: | Touch |
Duration: | Until Used; 10 Rounds (See Text) |
Saving Throw: | No |
Spell Resistance: | None |
- Language: Dwarven, Giant, or Orc
- Prerequisite: BAB +5, 15 Dexterity or 13 Strength
The rune lasts until activated by a key word, at which time it lasts for only 10 rounds, regardless of level.
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