Rogue Shadow (3.5e Template)
Rogue Shadow
Rogue Shadows are more advanced forms of the original shadow, and are only at home in the dark. They hide and pick off their foes one by one.
Size and Type
Type Change to Undead, Incorporeal Subtype
Hit Dice
Change to d12
Speed
Creature gains fly speed 60ft (perfect)
Armor Class
Loses natural armor bonus, gains deflection bonus equal to charisma Modifier
Attack
Loses all other attacks, but gains incorporeal touch
Full Attack
Special Attacks
Incorporeal touch Attack: On contact with a living creature, the shadow deals 1d6 damage, and 1d6 temporary Str damage.
Sneak Attack: The shadow may sneak attack like a rogue of it’s level, under the same circumstances.
Special Qualities
Darkvision: A shadow has darkvision 90ft
Create Spawn: Any humanoid slain by a shadow rises As a normal shadow under the command of it’s master In 1d4 rounds. The shadow may control a number of spawn equal to it’s HDx2.
Dark Void: The shadow is invisible in darkness, as the spell "Greater Invisibility"
Shadow step: A shadow may travel between shadows At a maximum range of 30 feet.
Sunlight Powerlessness: Shadows are powerless in Sunlight and flee from it.
Unnatural Aura: Animals who enter 30ft into the shadow's area will not move closer, and will panic if forced to do so.
Abilities
Str-, Dex+6, Con-, Int+2, Cha+4
Skills
+10 on Hide and Spot checks, +20 In darkness. +4 racial bonus to listen and Sense motive checks. A shadow is incorporeal, and only makes sound if it chooses to, therefore it is always moving dead silent.
Feats
Stealthy,Improved initiative,and Combat Reflexes as Bonus feats
Environment
Challenge Rating
+6
Treasure
Alignment
Any evil
Advancement