Rogue Shadow (3.5e Template)

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Rogue Shadow

Rogue Shadows are more advanced forms of the original shadow, and are only at home in the dark. They hide and pick off their foes one by one.

Size and Type

Type Change to Undead, Incorporeal Subtype

Hit Dice

Change to d12

Speed

Creature gains fly speed 60ft (perfect)

Armor Class

Loses natural armor bonus, gains deflection bonus equal to charisma Modifier

Attack

Loses all other attacks, but gains incorporeal touch

Full Attack


Special Attacks

Incorporeal touch Attack: On contact with a living creature, the shadow deals 1d6 damage, and 1d6 temporary Str damage.

Sneak Attack: The shadow may sneak attack like a rogue of it’s level, under the same circumstances.

Special Qualities

Darkvision: A shadow has darkvision 90ft

Create Spawn: Any humanoid slain by a shadow rises As a normal shadow under the command of it’s master In 1d4 rounds. The shadow may control a number of spawn equal to it’s HDx2.

Dark Void: The shadow is invisible in darkness, as the spell "Greater Invisibility"

Shadow step: A shadow may travel between shadows At a maximum range of 30 feet.

Sunlight Powerlessness: Shadows are powerless in Sunlight and flee from it.

Unnatural Aura: Animals who enter 30ft into the shadow's area will not move closer, and will panic if forced to do so.

Abilities

Str-, Dex+6, Con-, Int+2, Cha+4

Skills

+10 on Hide and Spot checks, +20 In darkness. +4 racial bonus to listen and Sense motive checks. A shadow is incorporeal, and only makes sound if it chooses to, therefore it is always moving dead silent.

Feats

Stealthy,Improved initiative,and Combat Reflexes as Bonus feats

Environment


Challenge Rating

+6

Treasure


Alignment

Any evil

Advancement


Level Adjustment

+8


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