Rod of Tremorsense (5e Equipment)

Back to Main Page 5e Homebrew Equipment Rods

This page may resemble content endorsed by, sponsored by, and/or affiliated with the JoJo's Bizarre Adventure franchise, and/or include content directly affiliated with and/or owned by Hirohiko Araki. D&D Wiki neither claims nor implies any rights to JoJo's Bizarre Adventure copyrights, trademarks, or logos, nor any owned by Hirohiko Araki. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.

Rod, rare (requires attunement)

This rod has 7 charges, and regains 1d6 + 1 expended charges daily at dawn. You can use an action and expend a charge to stick this rod into the ground and enter a state of meditation. During this time, you are blinded, deafened, and stunned, and you gain tremorsense in a 1/2 mile radius around you. This lasts for 10 minutes, until your concentration breaks (as if concentrating on a spell), or until you dismiss the effect on your turn (no action required).


This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.