Rapture (5e Spell)
At a point you select within range a rip in the Time Vortex appears bleeding pure Astral Energy in a 30-foot long, 10-foot wide line or a sphere of 20-foot radius, the sphere or the line remains until the end of the spells duration.
8th-level Conjuration | |
Casting time: | 1 action |
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Range: | 60ft |
Components: | V, S |
Duration: | 1 minute |
This area is now considered difficult terrain, any creature that starts or ends its turn in the Vortex must make a Wisdom saving throw on a failed save the creature is afflicted with short term madness for 1d10 minutes. If a creature already has short-term madness he now has long-term madness for 1d10 x 10 hours and if a creature already has long-term madness he or she is made indefinitely mad (Ask the DM to roll from the madness tables on page 259-260 in the Dungeon Masters Guide).
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