Racial Rations (5e Equipment)
These rations taste like home. Only a creature of the appropriate race can gain the benefits of these rations. A creature retains the benefits of eating these rations until they spend a day without consuming any of their rations.
- Dragonborn Rations
Cost: 2gp
Weight: varies
Dragonborn Rations consist of spiced rotisserie meat, crispy biscuits, roasted nuts, and roasted root vegetables. If a dragonborn subsists on these rations for at least one week, the damage dice of their Breath Weapon changes from d6’s to d8’s. (2 lb.)
- Dwarven Rations
Dwarven Rations consist of smoked sausages, salted meat, hard biscuits, and dried vegetables. If a dwarf subsists on these rations for at least one week, they can expend an extra hit die in addition to any others they have whenever they complete a short rest. (1 1/2 lb.)
- Elven Rations
Elven Rations consist of light bread with baked-in berries, herbs, and honey. If an elf subsists on these rations for at least one week, they gain advantage on saving throws to resist exhaustion. (1 lb.)
- Gnome Rations
Gnome Rations consist of a plethora of preserves, jerkeys, and pickles. If a gnome subsists on these rations for at least one week, they can add half their proficiency bonus to all saving throws that don’t already add their proficiency bonus. (1 lb.)
- Halfling Rations
Halfling Rations consist of sweetened, dried fruit; aged sausage; hard, sharp cheeses; honey cakes; and a mixture of roasted grains, nuts, and molasses. If a halfling subsists on these rations for at least one week, their hit point maximum increases by an amount equal to their Constitution modifier (minimum of 1). (1 1/2 lb.)
- Orc Rations
Orc Rations consist of coarse bread, leathery sausages, dried mystery meat, and pungent peppers. If an orc or half-orc subsists on these rations for at least one week, they double their proficiency bonus on all ability checks made to intimidate creatures. (2 lb.)
- Tiefling Rations
Tiefling Rations consist of dough pouches filled with spicy meats or vegetables, pickled cabbage and/or eggs, and dried or fermented meat. If a tiefling subsists on these rations for at least one week, they can complete a long rest in 6 hours rather than 8 hours. (1 1/2 lb.)
Supplemental Rations
These rations apply to creatures not from the PHB but from other sources.
- Aarakocra Rations
Aarakocra rations consist of a plethora of seeds, nuts, and dried meats. If an aarakocra subsists on these rations for at least one week, they retain their flying speed even when wearing medium armor. (2lbs.)
- Aasimar Rations
Aasimar rations consist of fluffy cakes covered with honey and nuts, soft cheese, and lightly spiced meats. If an aasimar subsists on these rations for at least one week, whenever they complete a short or long rest, they gain temporary hit points equal to their Wisdom modifier (minimum of 1). (1 1/2lbs.)
- Goblinoid Rations
Goblin rations consist of half-eaten corn cobs and carrots, dirty or moldy bread, and several organs of dubious origin. If a bugbear, goblin, or hobgoblin subsists on these rations for at least one week, their darkvision increases by a range of 30ft. (1 1/2lbs.)
- Goliath Rations
Goliath rations consist of tough meats, crusty bread, and raw root vegetables. If a goliath subsists on these rations for at least one week, they are considered one size category larger for all intents and purposes (though their actual size is unchanged). (2lbs.)
- Firbolg Rations
Firbolg rations consist of colorful mushrooms and mosses, nuts, and dried fruits. If an firbolg subsists on these rations for at least one week, they gain resistance to poison damage and have advantage on saving throws against poison. (1lbs.)
- Kenku Rations
Kenku rations consist of a mixture of seeds and insect infested meats and plants. If a kenku subsists on these rations for at least one week, they gain a 10ft. bonus to their movement speed. (1 1/2lbs.)
- Kobold Rations
Kobold rations consist of bread scraps and crust, insects, and small mushrooms. If a kobold subsists on these rations for at least one week, they add twice their proficiency bonus to all saves against being frightened. (1lbs.)
- Lizardfolk
Lizardfolk rations consist of dirty, bloody meats and dead rodents. If a lizardfolk subsists on these rations for at least one week, once per turn their bite attack deals an additional 1d4 poison damage. (2lbs.)
- Tabaxi
Tabaxi rations consist of noodles in fish broth and dried fruits and meats. If a tabaxi subsists on these rations for at least one week, they are able to complete a short rest in half the time it would normally take. (1 1/2 lbs.)
- Triton
Triton rations consist of salted or pickled fish and dried seaweed crisps. If a triton subsists on these rations for at least one week, they gain advantage on Dexterity checks made to slip out of restraints or grapples. (2lbs.)
Back to Main Page → 5e Homebrew → Equipment → Adventuring Gear