Raboot (5e Creature)
Raboot
Small elemental, any alignment Armor Class 14
Saving Throws Dex +6 Libero. The raboot can take the dash action as a bonus action. When it does so, it also gains the benefits of the disengage action. ACTIONSMultiattack. The raboot makes two kick attacks. It can replace either of those attacks with a Fake Out attack. Kick. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage plus 4 (1d8) fire damage. Fake Out (Recharge 5-6). The raboot makes a kick attack against a creature within 5 feet of it. If the attack hits, the target must succeed on a DC 14 Constitution saving throw or be incapacitated until the end of its next turn.
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