Rabid Plushie (3.5e Template)

Rabid Plushie

This page needs an image. If you are an artist, or know of any image that would fit this page, please upload a picture and add it.

More information...

3e Summary::A Rabid Plushie is a plushie that has turned wild, they have gained extra brawn but lack in brains.


Creating a Rabid Plushie

“Rabid Plushie” is an inherited template that can be added to any Plushie (referred to hereafter as the base creature).

Size and Type

Size and type are unchanged.

Speed

Increase the base creature's land speed +10 ft., other movement modes are unchanged.

Armor Class

Increase the base creature's natural armor by +4

Special Attacks

Flame On!: Rabid plushies lose their Go Boom ability, instead they may choose to ignite themselves. Anyone making natural or unarmed strikes, or grappling the plushie takes 1d6 fire damage, and any melee attack the plushie makes deals an additional 1d6 points of fire damage for 1 round. They may use this every 1d4 rounds.

Special Qualities


Abilities

+2 Constitution, +2 Dexterity, +6 Strength, -4 Wisdom, -4 Intelligence

Skills



Environment


Organization


Challenge Rating

As base creature +1.

Treasure


Alignment

Usually any Chaotic.

Advancement

As base creature.

Level Adjustment

+1



Back to Main Page 3.5e Homebrew Creatures Templates

gollark: A more interesting issue is ensuring that they won't mine the same spot.
gollark: Down?
gollark: `turtle.inspect`
gollark: I think it was GopherAtl or something.
gollark: I've seen someone with non-swarm smart mining, so presumably that would just need to be combined with the shared-map features in my swarm controller stuff, and delegation of roles, dropoff etc somehow.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.