Pyre Siphon (5e Spell)

You draw the flame or heat from an object or creature within range. If the creature or object is ignited (Such as a torch or a flaming goblin), it is extinguished. If the target is a creature and it is not ignited, it must be a creature who's anatomy involves flame in some way (like a Fire Elemental or a creature made of magma). If such a creature is the target, they must make a Constitution saving throw or take 3d10 fire damage (Or half on a success) and is paralyzed until the start of your next turn. A creature cannot resist this damage even if they have immunity.

Pyre Siphon
4th-level transmutation
Casting time: 1 action
Range: 60 ft.
Components: S
Duration: instantaneous

When this damage is rolled, you gain HP equal to half the damage dealt.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, you can target one additional creature for each slot level above 4th.


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